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System:
SNES
Genre:
Platformer
Publisher:
Nintendo
Developer:
Rare
Players:
1-2
Release date/year:
1996
Other systems:
-
» Screenshots
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- Donkey Kong Country 3
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1996 Rare - Nintendo - SNES
Storyline
Well... If you've played the previous two Donkey Kong
Country games you won't find the
storyline of this game very complicated. Donkey, Diddy, and
Dixie have been celebrating the
victory over King K. Rool for months (don't ask me why...
Bored monkies I guess).
But one day when Dixie wakes up she finds Diddy's and
Donkey's beds empty. All she could
find was a note from Diddy that said that he was out on an
adventure with Donkey, and
that they'd be back tomorrow. But the next morning when
Dixie woke up Diddy and Donkey still
weren't back. So she got worried, and swimmed over to a
nearby island.
This is where the game beginns. The first person you meet is
Wrinkly Kong, she tells Dixie
that the boys just passed by her hut, and that they might've
gone to Funky's boat-shop-thingie.
So you don't have much choice but to go there, and there
you'll meet Funky Kong (of course).
The boys aren't there, but another Kong is, Kiddy Kong.
Funky asks Dixie to bring him along,
and so she does. So the main storyline is simple, you're in
search for Donkey and Diddy. You can
probably figure out all by yourself that they're kidnapped, so
I won't reveal a big secret
by telling you that. Along the way Dixie and Kiddy gets lots
of other missions that are
somehow connected to the search itself, they meet lots of
enemies, and they find out that
there seems to be a new bad guy on the island, named Kaos.
- Gameplay
The controls in this game are excellent! As long as you
haven't worn out your SNES-controller
that is. And I haven't, so I find the controls of the game
excellent! *is repeating himself*
You have full control over the monkies, and whenever you
want you can switch between
the two of them. But if one of them gets hit he/she will run
away, and the only way to get
him/her back is to jump on a DK barrel. If you only have one
monkey you can only do the
general platformer-moves, walk, run, jump, climb, swim,
attack, and carry stuff around.
But when you have both of them with you you can combine
them in different ways. Dixie
can lift up Kiddy and throw him at stuff. Due to his weight he
can make holes in the ground
and crack floorboards in half (which can be very usefull in
some places). Kiddy can of course
also grab on to Dixie and throw her away. This move is
useful to reach places above
jumping range, such as roofs and stuff.
A cool thing, that's been used in all of the Donkey Kong
Country games, is the variation
you get from the animals in the game. In your adventure
you will come across barrels with
animal-labels on them. If you crush one of these barrels you
will ride on or be transformed
to the animal on the label ("No, stupid. A totally different
animal than the one shown on the
label."). The animals are as follows: Ellie the elephant,
Enguarde the swordfish, Squawks the parrot,
Squitter the spider, and Parry Parallell the bird-thingie. You
have perfect control over all
of the animals, and they all have different specialities that
can come in handy in the game.
- Graphics
The 2D graphics in this game are awesome! Rare has used
the same ACM technique as they used in
such games as Donkey Kong Country 1 and 2 and Killer
Instinct. Thanks to that the 2D-graphics
gets a 3D-look. The colors are clear and bright and all of the
animations are well done.
Every enemy has a unique appearance, so it brings good
diversity to the levels in the game.
And the landscapes that the game takes part in are very
different. You get to bash Kremlings
everywhere, from the sandy beaches in the south ( o_O ) to
the snowy mountains in the north.
And the backgrounds are also extremely well drawn. In the
snowy levels for an example you can
see big mountains in the background as snowflakes falls
across the screen. It really beautiful.
And the bosses are also very original in appearance, and
extremely well animated.
- Sound
The sound is also very good, as the rest of the stuff in this
game. It's mainly happy music,
but in some places it changes to darker tunes. The music
always fits the level you're playing,
so you won't get annoyd at that (as at least I do in some
games when there should be a creepy
sound, but instead they're playing happy
clown-music-thingies). The sound effects are also pretty
cool.
- Replayability
I've "finished" this game two times (only 100% ones), and
I've started new files that I've never finished.
So I can say without any doubt that this game is very
replayable. There are tons of stuff
to find which gives you about 15-30 hours of gameplay the
first time you play it (depending on how good you
are). And then when you play the game again you've
forgotten about most of the stuff, so it's
still fun. Plus you can play with a friend. You controll one
monkey each. Yay for that!
A cool thing that makes it even better are the circus tents
around the world. When I used
to play this game with Kim we spent hours playing games
against Cranky Kong in the tents. It rules!
- Originality
If you just take a quick look at this game without playing
longer than 5 minutes you might
think that it's just like any other platformer, but it really
isn't. This has some great
original stuff that you can't find in any other game. And
most of the enemies have original
appearances. Yay for originality! The main storyline isn't
anything really original though.
But it gets saved by all the smaller missions throughout the
game.
- Overall
One of the best platformers ever made! Great controls,
great graphics, great sounds, and it takes a long
time to finish. A typical Rare game in my oppinion. *Rare
groupie*
- Rates
Storyline: 8/10
Gameplay: 10/10
Graphics: 10/10
Sound: 8/10
Replayability: 9/10
Originality: 8/10
Overall: 9/10
//Benny
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