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2002-2003 © Benny Peczek         Last Updated:
      210304 | 12:53 CET

Video Games - Reviews - Arcade 
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System:
Arcade

Genre:
Shoot 'Em Up (Light Gun)

Publisher:
SEGA

Developer:
SEGA

Players:
1-2

Release date/year:
1998

Other systems:
DreamCast

The House of the Dead 2

1998 SEGA - SEGA - Arcade

House of the Dead took Resident Evil and turned it into a first person shooting game that featured plenty of items, monsters and locations to blaze through. With the second installment, you have more of the same but with a slightly altered story line, talk about a bummer! Set one year after the first incident with Dr. Curran, the AMS is called back into service when their top agent disappears into a quiet little town. As the story unfolds through horrid voice acting, you'll find yourself looking and shooting the same things you were shooting at in the first installment but with a slightly different environment.

-Game Play 7/10-

Straight forward and to the point, you move from area to area shooting attacking monsters and gaining items as you move along. The choices you make in saving people determines your path, but personally, letting the monsters whack people is part of the fun! As you progress through the game, you'll have to defend yourself against axe wielding maniacs, flesh eating zombies and the occasional work like creature. All in all, you've seen it before, it's just a different location!

-Control: N/A-

As with most gun shooters, the control rests solely on the accuracy and upkeep of the light gun. If it's in poor shape when you pick it up, chances are that the accuracy will be way off, and you'll be spending more time putting in quarters than actually playing the game. Go slap the attendant if it's not working properly!

-Audio 7/10-

The same track loops through every stage, and the boss music doesn't really change. The only sound effects are the guttural growls of in-coming monsters and the horrid voice acting that seems to hound survival-horror games! You'd think that something a little different would have been done in this aspect, as sequels move on they get better..not the case here!

-Visual 9/10-

I'll have to admit that everything is well detailed, and the environments are amazing to look at. Monster design and lighting are first rate, but the plague of all games like this seems to be image break up, and the lighting can be a distraction instead of a pleasure! Blood, guts and flying limbs is what you're paying for, and by golly, you'll get it!

-Quarter Crunching 10/10-

As shooters go, this one ranks up there as being a money trap. As the stages progress, you'll find that the difficulty gets damn near impossible, and even a seasoned vet of shooters will find trouble in some areas! At fifty cents a pop, it may take a few bucks to completely finish the game and make it all the way through.

-Overall 7/10-

For a sequel, this one ranks below the original in terms of improvement. Where it has the visuals, the game play is cookie cutter and the story line might as well not exist. When you boil HotD 2 down to brass tacks, it excels in the visuals, but lacks everywhere else, where the improvement should be. Play at your own risk, it's fun the first couple of times through, but it's a waste after that!

//KasketDarkfyre
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